Tony Zhou’s video essay “Edgar Wright- How to do Visual Comedy” is a fascinating analysis of both the problems with American comedies today as well as Edgar Wright’s use of cinematography to create jokes where American directors have failed. According to Zhou, the complexity of filmmaking in American Comedies has become boring because there is neither nuance nor passion in how most American comedies are made. In particular, the fact that most of these films are made up of jokes with punch lines, which rely entirely on dialogue rather than other types of sound or camera movement. While Zhou has no intention of dismantling some of the classic American comedies, which are funny, he does make it clear that Visual Comedy can add a lot to a comedy and make it much funnier.
Videographically-speaking, I really enjoyed his use of character dialogue to finish his sentences and cement his arguments. Not only were these really well timed, but they also emulated his point about well-timed sound editing with regard to comic relief. I also appreciated that he used a scene from Jaws to further express his and David Bordwell’s argument that having things pop up on screen is funny. While the scene from Jaws likely scared audiences, using it in an essay on comedy actually made me consider the ramifications of having a shark pop out of the water because of the juxtaposition that the example creates. One of the most successful comparisons Tony makes is the difference between a lame and a funny sequence showing a character moving from one city to another. On one end, there is the boring Hollywood version, where the sequence basically just follows the character in their car as they pass various buildings in a city and cross a bridge while some random, upbeat rock song plays in the background. On the other end, Edgar Wright’s version of this scene in Hot Fuzz uses all of the attributes of comedic filmmaking and Visual comedy that Zhou outlines later, more directly.
“Interstellar: When Spectacle Eclipses Story” Video Commentary
In terms of videographic criticism, “Interstellar: When Spectacle Eclipses Story” hits the nail on the head. The author, under the pseudonym Nerdwriter, terrifically breaks down the issues of modern cinema with regard to some of its brainy brilliance, which is often reduced by a lack of audience engagement, character depth, and unclear core essentials. By starting off with a dismantling of James Cameron’s Avatar I was immediately engaged and in agreement because I absolutely abhorred that film, but I found myself becoming nervous as to what he would say about Interstellar, a film that I really enjoyed.
At one point he uses multiscreen, showing similar scenes from both films, in terms of plot and staging, and notes his appreciation for Christopher Nolan’s use of live action filming, which counters James Cameron’s use of CGI (and 3D) in Avatar. However, his tone from then on is somewhat negative towards Interstellar although he doesnt think the film is bad. At first, I felt myself disagreeing with him as he explained why the “philosophical” statements made in the film are cheesey and meaningless and that the film annoyed him because he couldn’t figure out who he should care the most about, who was the main protagonist. As his tone begins to change towards the end though, he takes on more of outward-thinking position. He considers how the crazy ideas Nolan tries to conceive of and present could be bettered if he stuck to a style that engaged the audience more, that forced them to find the answers instead of just giving it to them. He compares Nolan and Kubrick, particularly Interstellar and 2001: A Space Odyssey, asserting that longer shots could be part of this change in style that turns an epic, thought-provoking spectacle into a story that is not discernable if the audience is passive. With this conclusion, I found myself agreeing with NerdWriter in that a film like this could be better if the director expressed the same ideas with a more classic style of filmmaking.