- My Work as an Animator and Modeler: 11 Paper PlaceWhile I was a student at Middlebury college, a collection of compatriots and I worked together to create an animated 3D film entitled 11 Paper Place (which has so far won around 11+ awards at film festivals worldwide and has been featured on The Atlantic and Vimeo). I spent a good deal of of the semester modeling…Continue Reading My Work as an Animator and Modeler: 11 Paper Place
- NetLogo Game DemosI spent a good chunk of time this last year creating little NetLogo games and simulations. I ended up taking an ‘Agent-Based Simulation’ class at Middlebury, and a lot of these games were the results of indirect assignments. Needless to say, I threw myself into the assignments (we get to make games? That’s awesome!) and these were…Continue Reading NetLogo Game Demos
- Game DemoHOW TO PLAY: Cards representing weapons are placed in the hand of each player character (situated lower right)– enemies populate the upper half of the screen. Use the AD keys to shuffle between cards, and WD to move cards in and out of targeting. Remember to charge your weapons fully to do full damage to enemies–…Continue Reading Game Demo
- Semester Long Study: Final Fantasy TacticsThis semester, I decided to curl up with an old classic– you know, the kind you save for any variation of inclement Vermont weather. His name is Final Fantasy Tactics. It’s another one of those games that inhabits an indistinct space in my heart– part nostalgia (even though I only ever got the chance to watch my…Continue Reading Semester Long Study: Final Fantasy Tactics
- The Importance of SoundI played a lot more video games when I was a kid than I do now. Partly because I’m a grown-up Middlebury student with no time on my hands (because that’s what we do here) but also partly because little nine-year-old me had a penchant for playing shitty games and I don’t. I played a lot…Continue Reading The Importance of Sound
- Tappity Tap Tap: The Video GameWhat do you get when you cross Farmville with The Simpsons? Well kind of like, I don’t know. The game is immediately a bit of a mystery to me because it sort of paints itself out to be EA’s hugely relevant and clever response to the advent of social clone-villes– you know, the games where you repetitively tap on…Continue Reading Tappity Tap Tap: The Video Game
- Gamer Identity: It’s Dangerous to Go Alone!Games and I go wayyyyy back– enough to necessitate italics and elongated y’s. I think a lot of gamers my age can trace their roots back to watching an older sibling play Donkey Kong Country for the SNES, or maybe Super Mario World 3– sitting there as a little 6 or 7 year old whelp and just feeling totally…Continue Reading Gamer Identity: It’s Dangerous to Go Alone!