Cut Scenes and Resident Evil 4
Posted in Uncategorized on Dec 1st, 2008
Jesper Juul, in his article, Games Telling Stories?, makes a quick reference to contemporary games’ usage of cinematic cut-scenes: “We should also note that most modern games feature cut-scenes, i.e. passages where the player cannot do anything but most simply watch events unfolding. Cut-scenes typically come in the form of introductions and scenes when the […]