Follow up on class: The limitations of the content of comics because of technology

I just wanted to follow up on the point I was trying to make in class yesterday: I still think there are limitations on the content of comics that come as a result of technology, not institutions or culture. More specifically, I think that comics cannot express certain abstract ideas that regular prose can express. Or at the very least, it would be cumbersome for comics to do so.

I think of the political science reading I am doing now on what causes transitions to democracy. It may be possible to discuss this with a narrator in comics (sort of in the way that McCloud does in his piece) but the concepts surrounding transitions to democracy are fundamentally abstract. Comics are rooted in pictorial representation, not text. As McCould defines it, comics are “the juxtaposed pictorial and other images in deliberate sequence intended to convey information and/or produce an aesthetic response in the viewer.” (page 9)

So if you wanted to make a comic about the theory of transition to democracy you could maybe do it, but it would be very texty and would move away from McCloud’s definition of comics.

This all being said, I don’t want to sound like I’m hating on comics. McCould’s piece is a brilliant example of how comics can make arguments and convey ideas in a way that transcends text. But once again, McCould is analyzing comics: a visual medium.

Thoughts?