Juul’s article on Video games

Juul’s article discusses three reasons why video games should be considered forms of narratives and three reasons why they should not. I have always felt thta video games contained narratives, but on of the points in the reasons got me thinking that maybe there is not. The point is that the relationship between the reader/viewer and the storyworld is different than the relation between the player and the game world. I agree with this because video game players seem to have more control on affecting the narrative. Some games have different paths than you can explore, or different stages within the game where you can play. The video game player is actually controlling someone in the storyworld whereas readers/viewers have no control on the story world in movies or in novels. I think this is an interesting debate.

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