GTA

While playing Grand Theft Auto today, I realized how easily people can become addicted to videogames. Living through the actions and antics of my character I could literally do almost anything I wanted. So, acting on my devilish nature, I found the punch button on my controler and decided to run down the street while stopping to hit strangers in the face. This proved to be extremely amusing, but only until I found a gun and realized that I could also shoot anyone. Which was completely unlike the games I was used to as a child, where “good/nuetral” characters could not be harmed. In my developing narrative, the police came, so I decided to run and hijacked a car. Every car in GTA has a radio, so I was able to change stations and listen to the channel that best fit the car chase. I lost the police for a while, but I didn’t realize that the cops keep trailing you, even if you drive off to another part of the game and can no longer hear their sirens. Finally, the police killed me when I tried to go for a swim and did not see them. I was outnumbered in a gun fight, and not nearly skilled enough to shoot my weapon.

I had played GTA before, but I am mostly a sports videogamer (Also, any Tom Clancy game will do). In talking with my friends, they game just to create havoc and live through the story they are creating, outside of the narrative the game provides. Although, within GTA’s ability there are different ways to complete the narrative that the game already holds. At certain points, one can complete required tasks as one deems neccessary. There is some choice involved, rather than just following the path that the game provides for the gamer. It doesn’t matter if someone wants to sell drugs or get into a high speed chase, both will help the character within the developing narrative. I personally have not gotten to this point yet, but hope to sharpen my skills and take home the gold one day. The best part is, that if one screws up, they can hit the reset button and start a whole new narritive by following different choices.       

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