Assignment 2: Design a Transmedia Experience

For this group project, you will be working in groups of four.  You and your fellow group members will create a multiple platform, transmedia experience for your classmate. This can take the form of a:

  • more open ended transmedia experience that creates or enhances a storyworld
  • game-like alternate reality game experience
  • guided participatory story

Your transmedia experience can build on an already existing media text (film, TV show, musician, or whatever inspires you to remix, engage, and expand) or a less specific but still culturally-shared frame like a genre (western, comedy, noir, sci fi, romance).

Generally, your transmedia project should be something that can be experienced in the course of 1/2 of a class session, though if your group has more of a long form story/game/experience in mind, speak to me and we’ll see what we can do.

You must use a minimum of three interfaces (i.e. youtube, flickr, twitter, facebook, powerpoint, final cut, etc. ) or platforms. These platforms can include real life and online interactions. For example, you could combine twitter with a scavenger hunt on campus and a flickr record of the experience. The RL scavenger hunt would count as one of your three platforms.

Beyond that, there are no rules; use your imagination!

In addition, you each will also write an individual paper, 3-5 pages in length, discussing your transmedia experience in relation to the concepts we’ve been studying in class, with substantial reference to at least two readings. In this essay consider how your group project reflects key concepts such as digital creativity, transmedia, and collective versus individual authorship. Consider how your experience with your transmedia group production—both as creator and participant—has changed your understanding of these ideas. Has your own experience with the collective creative process transformed your take on transmedia storytelling as a cultural, aesthetic, or creative form? Your grade will be based on 50% for the transmedia project itself, and 50% for your paper.

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