The New Media Consortium (NMC) and EDUCAUSE Learning Initiative (ELI) are jointly releasing the NMC Horizon Report > 2016 Higher Education Edition at the 2016 ELI Annual Meeting. This 13th edition describes annual findings from the NMC Horizon Project, an ongoing research project designed to identify and describe emerging technologies likely to have an impact on learning, teaching, and creative inquiry in higher education.
Below is the official proposal for the adoption of Canvas, crafted and submitted by the Curricular Technology Team. Many faculty, students and staff contributed to the pilot that informed the proposal, we sincerely appreciate everyone’s efforts. There are a couple of notes about the proposal: The proposal assumes that the Canvas budget request will still... [Continue reading]
We’ve added another session to the Digital Media Bootcamp.
Wilson Media Lab
Quicktime, SnapZ Pro, MPEG Streamclip, Scanners, Plotters and more @ 2:15pm
Date: January 18, 2016
Mack Roark – This workshop will teach you the basic functionality of Apple’s Quicktime, how to use SnapZ Pro to do a screen capture of video, and how to use features of MPEG StreamClip to view and convert video clips. Also included is an overview and demonstration of the scanners, plotter, and capture station located in the Wilson Multimedia Development Lab. You will learn the basics of how to operate these devices and the software associated with them. This is a 2 hour workshop.
Zotero for Everyone: Organize Your Research @ 4:30pm in LIB 201
Date: January 14, 2016
Are you drowning in journal articles and books, but not sure how to keep track of it all? Are you working on a senior project or need help managing your resources? Let us help you on the next stage of your journey as a power researcher. After this workshop, you’ll be an expert in Zotero, the citation management tool that can help you save, organize, and cite your sources, and you’ll be able to create bibliographies with the click of a button. This workshop will be taught by Middlebury research librarian Stacy Reardon. PLEASE NOTE THE ALTERNATE ROOM.
You are in a group of people that have been given the task of giving a presentation on a topic, now what do you do? This workshop will walk you through some rapid prototyping and iterative feedback steps to create a draft of your presentation.
Description: In this session, we’ll cover some of the basic theory of visual communication, including how to choose the best visual representation for your data, and best practices for preparing visualizations for print, the web, or presenting. We’ll discuss traditional representations, including bar, line, and scatterplots, as well as touching on more advanced representations. After a discussion of how visualizations are used (and advanced) in humanistic research, we’ll use freely available web-based tools to create our own visualizations.
Title: Mapping Data
Instructors: Ryan Clement & Alicia Peaker
Prerequisite: Working with Data
Description: In this session, we’ll work through how to prepare, use, and present spatial data. We’ll start with an overview of spatial literacy topics, including how to select a projection (and why it’s important), working with map layers, and basic cartographic theory. We’ll then explore some library resources for creating maps and obtaining spatial data, and then create our own maps using free, web-based tools.
Title: Analyzing Textual Data
Instructor: Alicia Peaker
Prerequisite: Working with Data
Description: In this session, we’ll work through how to prepare, use, and analyze textual data (e.g. novels, newspapers, journals, plays, survey responses, etc.) to address humanistic research questions. While quantitative approaches may be appropriate for some research questions, this session will primarily focus on text mining as an exploratory practice that leads to or helps refine analysis.
We also have a number of seats still available in the following workshops that cover a range of topics, including browser-based video recording services, how the world perceives us on the internet, and opportunities to use equipment like the Leap Motion and Oculus Rift. Visit the DMBootcamp web site for more information.
We asked pilot participants to share their experience with Canvas by completing a survey at the middpoint of the semester. Questions were about their general impressions of Canvas, the ease of use and usefulness of specific features, and how they felt about the support provided. Below is the summary from the Middlebury Undergraduate College survey.... [Continue reading]